Dallas by Night
A Game of Intrigue and Deceit, Passion and Damnation
Those who have played the White Wolf game Vampire: The Masquerade will
find this game easy and familiar. The game is based on the interaction of Vampires within
a city run by the Camarilla, an organization of Vampires that attempts to conceal the
existence of Undead from mortals through a Tradition/Survival Instinct
called The Masquerade. Players assume
positions as one among the damned of Dallas, and jostle for power and notoriety there.
See the Learn About
Dallas Page for more information about
the surrounding game area.
Email the Storytellers of Dallas by Night at firstname.lastname@example.org
Players create their characters by the rules within Vampire: The
Masquerade, with additional information used from the Players Handbook. Some minor
exceptions should be noted. Within this game we are trying to stress the differences
within the Clans of the city and how they operate. There are no Player
Characters as Caitiff because of
this, and it is asked that Characters use only their Clan disciplines when creating their
If you are unfamiliar with the actual role playing game
Vampire the Masquerade, you may
send a basic description of how you envision your character. Based on your description the
Storyteller will create a character sheet for you and forward pertinent information
details to you.
If you do not have a copy of the main rule
book, Vampire, The Masquerade Version 2300, published by White
Wolf, it is highly recommended that you acquire it so that
you may understand the nuances of the game. One can be
purchased at most comic book shops or gaming stores, or online
from White Wolf.
In addition to being an engaging read, it also makes for a
lovely conversation piece when certain visitors arrive unannounced.
The Dallas by Night game takes place in two formats. First, the
Vampire the Masquerade
RPG Newsgroup. Here is where the majority of the plots and actions will be written
about. If you have an idea for a story/conflict with another character or an
NPC (Non-Player Character controlled by the Storyteller), simply
e-mail the Storyteller the plan. Then, between the Storyteller and any other players
involved, the results can be determined. Then the story can be written!
Second, storylines are formulated in the Chat sessions.
You will need an IRC Chat client to participate in these
sessions. The Chat
links on this site will take you into the DbN Game room if you
use MS Chat. If you have a different IRC Client, here
are the settings to get into the sessions:
Most of the Chat sessions will be simple 'hanging out' events for
the Kindred of Dallas. These 'meetings' will usually be hosted in one of the various spots
in the Dallas area that have been declared Elysium, neutral ground where
vampires meet. Unless otherwise announced, assume
that the weekly scheduled game meetings are of this type. Other meetings may be
for special occasions. The scheduled chat sessions are held Every
Saturday at 11:00 PM EST. The core of the game
takes place on the Newsgroup,
so it is not necessary to attend the chat sessions to be a
full part of the game.
Game Play in the
A system is necessary for all players to understand what other characters
are doing. Here is the system we use so that we can avoid
confusion in the chat sessions.
the character performs
around the city street cautiously]
that would be obvious to others watching the person
bunch of dead heads::
speaking to a specific person. This will save
confusion in chat
||Tony: Are we
supposed to be in this part of town?
the storyteller gives the player a Non-Player
Character to interact with or control
Ya! I thought this area was off limits or sumthin....
||Used when talking to a
character over a phone
||[PH]Sasha: Yes, Sasha?
This is Randolf. Is 6th St and Elm off limits?
||Used when a certain
character is not around the rest of those
participating in the story. Everyone is in the Mansion
enjoying the party, except for Sasha who is at her
Haven. Other symbols such as % and & can be
assigned by the storyteller if there are more than one
set of separated parties
@ [Paces her home
@[Speaks to the empty
room] Why am I so completely alone?...@
%[Walks down the street
after leaving the mansion]%
Powers, and Skills
in the Chat sessions
There are many different Powers and Skill that a player may want his/her
character to use during a session. As time goes by, we will develop a shorthand system for
more of these abilities...yet to save confusion, the following should be used.
Simply private message the Storyteller what you are attempting
first, and it will be resolved. If it will have little effect on others around you feel free to just add
the short form to your character name while using it. If it could have an effect on other
characters then wait for the Storytellers OK, before adding the short
Example wHo?[OB4] [Sneaks around the room snickering to himself]
Ryk[AU1] ::Where is that darned Malkavian???::
Note: To Knowledgeable Players. The Clans that will be accepted by the
Storyteller for the Camarilla game must come from the following list:
Human (Mortal, Non-Vampire or Ghoul)
You may now wish to take a
moment to read two very helpful pieces by some fellow DbN
How to make friends in DbN C/O Ryk,
The Brujah Primogen
Enriching your Background C/O Claudius,
Now you are ready complete this character
sheet txt file (right click on the character sheet txt
file link and choose "Save Target As" to save it to
your computer and edit it) according to these Instructions
and email the txt file to the Storyteller
and it to the newsgroup
from the link above.
Please include your actual age with your character sheet.