With all the latest rage over X-wing Fighter, I thought I'd upload a listing of relative fighter stats from West End Games. West End Games Star Wars Ships with ASCII Drawings. If you don't agree with my little drawings, then instead of complaining, send me mail with your version and I'll change the file. (jrh@sunset.cse.nau.edu) -----FIGHTERS----- --A-wing-- One of the best hit-and-fade starfighters. Introduced at the beginning of the Alliance, the ship found its best reception with Rookie hot shot pilots. Craft: Alliance A-wing Starfighter Type: Interceptor and multi-purpose starfighter Scale: Starfighter Length: 9.6 Meters Skill: Starfighter Piloting: A-wing Crew: 1 Crew Skill: Piloting: 5D, Gunnery 4D+2, Shields 3D+1 Passengers: None Cargo Capacity: 40 kg _ Consumables: 1 week :.: Hyperdrive Multiplier: x1 :.: Hyperdrive Backup: None /.\ Nav Computer: Limited 2-jumps . | _ | . Maneuverability: 4D |_/ / \ \_| Space: 12 |-|=|-|=|-| Atmosphere: 450; 1300 kmh |_|_|_| Hull: 2D+2 | ^ | Shields: 1D Sensors: _____ Passive: 30/0D Search: 75/2D / \--_.__ Scan: 50/1D Focus: 4/4D+1 |=====_^|___->== Weapons: \____/ Two Laser Cannons (fire linked) Fire Arc: Front Skill: Starship Gunnery Fire Control: 3D Space Range: 1-3/12/25 Atmosphere Range: 100-300/1.2km/1.5km Damage: 5D Enemy Targeting Jammer Fire Arc: All Skill: Sensors Fire Control: 0D Space Range: 1-3/7/15 Atmosphere Range: 100-300/700/1.5km Damage: -2D to other fire control (Starfighter Scale Only) ---B-wing--- A craft created by Verpine for Admiral Ackbar used for combatting Capital scale Imperial ships. Craft: Slayn & Korpil B-wing Type: Heavy assault Fighter Scale: Starfighter Length: 16.9 meters Skill: Starfighter Piloting: B-wing Crew: 1 Crew Skill: Piloting: 3D+2, Gunnery: 5D, Shields: 3D Passengers: None ___ Cargo Capacity: 45 kg .- ---._ Consumables: One Week ^- |---^ Hyperdrive Multiplier: x2 / \ Hyperdrive Backup: None ====| Nav Computer: 2 Jump Limit ====|__ Maneuverability: 1D+1 \ / Space: 6 | | Atmosphere: 330; 950 kmh | | Hull: 3D || Shields: 2D ||_ Sensors: <___=--* Passive: 20/0D Search: 40/2D Scan: 35/1D Focus: 2/3D _____ Weapons: | | One Laser Cannons __/_|_ Fire Arc: Front Skill: Starship Gunnery (______>-- Fire Control: 1D Space Range: 1-3/12/25 \ | Atmosphere Range: 100-300/1.2km/2.5km |_|__ Damage: 7D Two Proton Torpedo Launchers Fire Arc: Front Skill: Starship Gunnery Fire Control: 3D Space Range: 1/3/7 Atmosphere Range: 50-100/300/700m Damage: 9D Three Medium Ion Cannons (fire linked) Fire Arc: Front Skill: Starship Gunnery Fire Control: 4D Space Range: 1-3/7/36 Atmosphere Range: 100-300/700/3.6km Damage: 4D Two Auto-Blasters Fire Arc: Front Skill: Starship Gunnery Fire Control: 2D Space Range: 1-3/8/15 Atmosphere Range: 100-300/700/3.6km Damage: 3D --X-wing-- The backbone of the both the Alliance's and New Republic's fleets. Used in the famous Battle of Yavin. Craft: Incom T-65B X-wing Type: Space Superiority Fighter Scale: Starfighter Length: 12.5 Meters -)-----<==: Skill: Starfighter Piloting: X-wing \ \ Crew: 1 and Astromech Droid |_| Crew Skill: Piloting: 5D, Gunnery 4D+2, Shields 3D :=__|=== Passengers: None ________---- \ Cargo Capacity: 110 kg; .4 cubic meters (________ <=<<{}| Consumables: 1 week ----__/ Hyperdrive Multiplier: x1 :=__|=== Hyperdrive Backup: None | | Nav Computer: None {Astromech Droid} / / Maneuverability: 3D -)-----<==: Space: 8 Atmosphere: 365; 1050 kmh -)-----.-- Hull: 4D ________---|--\ Shields: 1D <________--<|-- | Sensors: ^-|-^/ Passive: 25/0D Search: 75/2D -)-----^-- Scan: 50/1D Focus: 3/4D Weapons: Four Laser Cannons (fire linked) Fire Arc: Front Skill: Starship Gunnery Fire Control: 3D Space Range: 1-3/12/25 Atmosphere Range: 100-300/1.2km/2.5km Damage: 6D Two Proton Torpedo Launchers Fire Arc: Front Skill: Starship Gunnery Fire Control: 2D Space Range: 1/3/7 Atmosphere Range: 30-100/300/700m Damage: 9D --Y-wing- The Y-wing is like the old Ford truck. Parts are readily available and the ship can take a lot of damage (and put out a lot too). Craft: Koensayr BTL-S3 Y-wing Type: Attack Starfighter Scale: Starfighter Length: 16 meters Skill: Starfighter Piloting: Y-wing Crew: 1 or 2 and Astromech Crew Skill: Piloting: 4D+2, Gunnery: 4D+1, Shields: 3D Passengers: None ________ Cargo Capacity: 110 kg, .4 cubic meters __ (_____|=_| Consumables: 1 week _--_ \___||_ Hyperdrive Multiplier: x1 :|_ <_| ______| Hyperdrive Backup: None --__/ _||_____ Nav Computer: None {Uses Astromech} _ (_____|=_| Maneuverability: 2D __---\___________ Space: 7 <_______ (_____|__| Atmosphere: 350; 1,000 kmh ------^ Hull: 4D Shields: 1D+2 Sensors: Passive: 20/0D Search: 40/2D Scan: 35/1D Focus: 2/3D Weapons: Two Laser Cannons (fire linked) Fire Arc: Front Skill: Starship Gunnery Fire Control: 2D Space Range: 1-3/12/25 Atmosphere Range: 100-300/1.2km/2.5km Damage: 5D Two Proton Torpedo Launchers Fire Arc: Front Skill: Starship Gunnery Fire Control: 2D Space Range: 1/3/7 Atmosphere Range: 50-100/300/700m Damage: 9D Two Light Ion Cannons (fire linked) Fire Arc: Turret Crew: 1 (co-pilot) Skill: Starship Gunnery Fire Control: 3D Space Range: 1-3/7/36 Atmosphere Range: 100-300/700/3.6km Damage: 4D --Z-95 Starfighters- Heavily manufactured during the age of the Old Republic. Many versions of this fighter exist for different mission profiles. Craft: Incom / Subpro Z-95 Headhunter Type: Multi Purpose Starfighter Scale: Starfighter Length: 11.8 meters Skill: Starfighter Piloting: Z-95 Crew: 1 Crew Skill: Piloting: 3D+2, Gunnery: 3D+2, Shields: 3D+1 Passengers: None Cargo Capacity: 85 kg, .4 cubic meters Consumables: 1 day Hyperdrive Multiplier: None Hyperdrive Backup: None Nav Computer: None Maneuverability: 1D Z95 Headhunter not Space: 7 Available for Picture Atmosphere: 400; 1150 kmh (Looks like a small X-wing but without Hull: 4D the separable wings) Shields: 1D Sensors: Passive: 15/0D Search: 40/2D Scan: 25/1D Focus: 1/2D Weapons: Two Triple Blasters (fire linked) Fire Arc: Front Skill: Starship Gunnery Fire Control: 1D Space Range: 1-5/10/17 Atmosphere Range: 100-500/1km/1.7km Damage: 3D Concussion Missles Fire Arc: Front Skill: Missle Weapons Fire Control: 1D Space Range: 1/3/7 Atmosphere Range: 50-100/300/700m Damage: 7D --TIE/In-- The Twin Ion Engine prime Imperial Starfighter. Originally designed to be fast (although fragile) and control space through numbers. Craft: Sienar Fleet Systems TIE/In Type: Space superiority starfighter Scale: Starfighter Length: 6.3 meters ________ Skill: Starfighter Piloting: TIE || Crew: 1 /\ Crew Skill: Piloting: 4D+1, Gunnery 4D :(()) Passengers: None \/ Cargo Capacity: 65 kg, .25 cubic meters ___||___ Consumables: 2 days Hyperdrive Multiplier: None ____ Hyperdrive Backup: None / \ Nav Computer: None / \ Maneuverability: 2D \ / Space: 10 \____/ Atmosphere: 415; 1200 kmh Hull: 2D Shields: None Sensors: Passive: 20/0D Search: 60/2D Scan: 40/1D Focus: 3/3D Weapons: Two Laser Cannons (fire linked) Fire Arc: Front Skill: Starship Gunnery Fire Control: 2D Space Range: 1-3/12/25 Atmosphere Range: 100-300/1.2km/2.5km Damage: 5D --TIE Interceptor-- Introduced to counter the superiority of X-wing fighters just before the Battle of Yavin. These ships did not see wide use until Endor. Craft: Sienar Fleet Systems TIE Interceptor Type: Space superiority starfighter Scale: Starfighter Length: 9.6 meters Skill: Starfighter Piloting: TIE Interceptor Crew: 1 Crew Skill: Piloting: 5D, Gunnery 4D+2, Shields 4D ____ Passengers: None --------- Cargo Capacity: 75 kg, .3 cubic meters /\ Consumables: 2 days :(()) Hyperdrive Multiplier: None \/ Hyperdrive Backup: None --------- Nav Computer: None ^^^^ Maneuverability: 3D+2 Space: 11 Atmosphere: 435; 1250 kmh Hull: 3D Shields: None [Captain Pallaeon added 2D shield generators] Sensors: Passive: 25/1D Search: 60/3D Scan: 40/2D Focus: 4/3D+2 Weapons: Four Laser Cannons (fire linked) Fire Arc: Front Skill: Starship Gunnery Fire Control: 3D Space Range: 1-3/12/25 Atmosphere Range: 100-300/1.2km/2.5km Damage: 6D --Scimitar Assault Bomber-- A product resulting from Thrawn's Imperial command. The Bombers combine the best features of the TIE Bomber and Interceptor Craft: Sienar Fleet Systems Scimitar Type: Assault Bomber Scale: Starfighter Length: 13.8 meters Skill: Starfighter Piloting: Scimitar Assault Crew: 2 Crew Skill: Piloting: 4D, Gunnery: 4D+2, Shields: 2D+1, Missle Weapons: 4D+2 Passengers: None Cargo Capacity: 200 kg, 250 cubic centimeters Consumables: 2 days Hyperdrive Multiplier: None Hyperdrive Backup: None Nav Computer: None Maneuverability: 2D+1 Space: 9 Atmosphere: 295; 850 kmh Hull: 5D Shields: 1D+2 Sensors: Passive: 20/0D Search: 60/2D Scan: 40/1D Focus: 3/3D Weapons: Two Laser Cannons (fire linked) Fire Arc: Front Skill: Starship Gunnery Fire Control: 2D Space Range: 1-3/12/25 Atmosphere Range: 100-300/1.2km/2.5km Damage: 4D Concussion Missles (16 Carried) Fire Arc: Front Skill: Missle Weapons Fire Control: 3D+2 Space Range: 1/3/7 Atmosphere Range: 100-500/1km/5km Damage: 9D Regarding Hyperspace Ratings: The hyperspace rating is the multiplier from the ships engines to the "par" duration for that trip, thus the smaller the Hyperdrive Rating, the faster the ship is. Regarding Space Ratings: The Space rating is only a game term describing how many "units" a ship may move in a specific time. The higher the rating, the faster the ship. Date: Sun, 16 Oct 1994 00:17:48 -0400 (EDT) From: rbarrett@dept.english.upenn.edu (Robert Barrett) Subject: Vehicle Stats The stats are for 1st edition SW, but the 2nd edition rulebook has a conversion chart.